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	<id>https://yb-wiki.rustfoot.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=69.226.58.124</id>
	<title>YB Timeline - User contributions [en]</title>
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	<updated>2026-04-20T05:08:09Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://yb-wiki.rustfoot.com/index.php?title=MAR-06_Zaku_Trooper&amp;diff=4875</id>
		<title>MAR-06 Zaku Trooper</title>
		<link rel="alternate" type="text/html" href="https://yb-wiki.rustfoot.com/index.php?title=MAR-06_Zaku_Trooper&amp;diff=4875"/>
		<updated>2009-05-20T06:15:20Z</updated>

		<summary type="html">&lt;p&gt;69.226.58.124: /* Frame: Endoskeleton Denzium Alloy */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&amp;#039;&amp;#039;Ugh, first the YB, the Galactic Federation, SWDF, Necrons, Vhozons, and now these two?!!! We should PWN oraganics, not suck at winning!!&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;-ZAKU-89687 B (Blue Mic) in Zaku Zaku Hour 3: The Defeat of Sovtania&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: robots]][[Category:enemies]][[Category: Species]][[Category: Metal Army]][[Category:Soldiers]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 250px; font-size: 90%; text-align: left; float: right;&amp;quot;&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #CCCCFF;; font-size: 120%; text-align: center;&amp;quot; | MAR-06 Zaku Trooper&lt;br /&gt;
|-----&lt;br /&gt;
| http://img11.imageshack.us/img11/4927/zakutrooper3eb9.png&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Facts&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Metal Army]], X-Nauts, [[Necrons]]&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Species&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Robot&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| All male&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;From&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Mekkai&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;AI intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Third Degree (Average)&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 7&amp;#039;6&amp;quot;&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Motto&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;quot;Shoot First, Ask Questions Never&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 270 pounds&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Appearances&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*[[The Yoshi Bodyguards]]&lt;br /&gt;
*[[RP Chronicles]]&lt;br /&gt;
*[[Grodus Rising]]&lt;br /&gt;
*[[Topmonhit Story]]&lt;br /&gt;
*Metal Wars Chronicles&lt;br /&gt;
*[[Metal Wars Climax]]&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Nicknames&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*Cyclops&lt;br /&gt;
*A Waste of Ammo&lt;br /&gt;
*Smog sucker&lt;br /&gt;
*Zako&lt;br /&gt;
*Ugly Mechaling&lt;br /&gt;
*Tin Can&lt;br /&gt;
*Trash can&lt;br /&gt;
*The Thing with Spikes&lt;br /&gt;
*Gundam Fodder&lt;br /&gt;
*Mecha Fodder&lt;br /&gt;
*Smog Farter &lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Notable Zakus&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*ZAKU-09869 A (red mic)&lt;br /&gt;
*ZAKU-89687 B (Blue mic) &lt;br /&gt;
*ZAKU-642349 C (yellow mic)&lt;br /&gt;
*ZAKU-97566 AJ (Not real, just a disguise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Zaku Troopers are main soldiers of the Metal Army serving as the cannon fodder infantry. They are most numerous soldiers in history, over billions of them are produced so far. Although not the best fighters, they overwhelm their enemies in sheer numbers. In the Metal Army hierarchical system, they are a worker class. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Origins ===&lt;br /&gt;
&lt;br /&gt;
The Zaku series started off at it&amp;#039;s humble roots as worker robots of Murrmington Industries under a different name, Tierens. After Metal Sneezier commits patricide, he took all of the worker bots and a security and transport ships. His personal scientist and trusted bulter, Dr. Albert, modify them into testing prototype for his military robots. Some succeed while other don&amp;#039;t live up to expectation thus sent to the scrap heap while very few became proto-champions. One test type is the Proto-Zaku which passed Metal Sneezier&amp;#039;s and Dr. Albert&amp;#039;s expectations. The Proto-Zaku will be the main template for the military robot of the future, Zaku Warriors and eventually, MAR-06C Zaku Troopers. The army is then mobilized and succeed in a coup d&amp;#039;etat called the Mekkai Robot Uprising with the assistance of oppressed robot in Mekkai to join the coup and overthrowing the government to establish Metal Sneezier as the new ruler of the planet.&lt;br /&gt;
&lt;br /&gt;
=== Pre Metal Wars ===&lt;br /&gt;
&lt;br /&gt;
=== Bloody War ===&lt;br /&gt;
&lt;br /&gt;
=== Post Metal Wars ===&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
&lt;br /&gt;
The Zaku Trooper&amp;#039;s body is made of [[Denzium]], a common material more durable than steel, and able to survive the rigors of space combat. The alloy is strong against weapon-less melee attacks and .50 cal bullets but can&amp;#039;t withstand energy attacks such as plasma but shots from lasguns won&amp;#039;t work on them. The body shape is the most basic and some champions are based off from the Zaku design such as the Dalek Zaku in the Metal Wars Climax. They are equal to a GF Trooper, a X-Naut conscript, standard space pirates, and a Clone Trooper but no match for stronger foes. To give them power in, large power cables are added to its body which is an intimidation factor and a weakness.&lt;br /&gt;
&lt;br /&gt;
They are one of the well known robots to have the infamous mono-eye from the Murmmington Industries robot line.  The Mono-eye system was first introduced by Dr. Albert used on working machines as the main opic sensor. The system consist of a main optical sensor (main camera) mounted on a rail system so that the sensor could freely slide on the rail to increase the sensing angle so the robot could look around without turning the head. It can incorporate various visors such as the combat visor. In order to capture the distance of the objects, two pictures taken by the Mono-eye have to be processed and compared.&lt;br /&gt;
&lt;br /&gt;
Their weakness are EMP attacks and weapons which fry their systems. The early versions are weak against water, which could short circuit them until early Feburary 2008 when the introduction of aquatic regiments made them waterproof. Their other weakness is their monoeye, a shot could enter through the eye and cause extreme damage to the AI. On the plus side, they can come back to life via repairs by Mecha Bubbles, mechanical Love Bubbles with repair tools.&lt;br /&gt;
&lt;br /&gt;
===Hardware Specs===&lt;br /&gt;
====Main CPU: ZEON A.I. Albert Chip====&lt;br /&gt;
The head processor contains 4 maximum output links. The internal, SAGE-type CPU contains a system that is capable of executing mathematical logical enactment and an analog neuro-connection between all components. It allows the A.I. to be &amp;quot;sentient&amp;quot;, capable to feel and act like a living being.&lt;br /&gt;
&lt;br /&gt;
====Sub CPU: Skynet ZFX Chip==== &lt;br /&gt;
Containing a 5 link system connecting to all major body components governs the power control system, while a Murmmington 4000 Chip Series 12, with 12 basic loading ports, utilizes HUD imaging in the optical area. &lt;br /&gt;
&lt;br /&gt;
====Frame: Endoskeleton Denzium Alloy====&lt;br /&gt;
&lt;br /&gt;
This frame is what keeps the robot intact like any other skeleton.&lt;br /&gt;
&lt;br /&gt;
====Primary Engine: VM-735674C Gamma Engine====&lt;br /&gt;
The maximum output is 33ps/2700 RPM, while the maximum torque is 5.24Kg-m/2500 RPM.&lt;br /&gt;
&lt;br /&gt;
== Weapons and Items ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;The projectiles fired from this weapon seem to be made out of the same material as a Spike. Wounds caused by this weapon are horrifying.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;-Unknown GF Trooper remarks on the Spiker rifles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== RK-47 Assualt Spiker Rifle ===&lt;br /&gt;
&lt;br /&gt;
The Spiker rifle is the main weapon for the Zaku Trooper replaceing the RZ-14 submachine gun. A .75 cal projectile weapon that fires extremely hot and sharp bullets called &amp;quot;spikers&amp;quot; to wound and kill enemies. The rapid-firing, razor-sharp, heated projectile could tear through armor and flesh with ease creating devastating wounds, extremely painful for the rare few who survived being hit by one of the spikes. The weapon is industrial strengh so it can penetrate most energy sheilds. When a Spiker is fired, it leaves a fowl smell, similar to smog. The perks are scopes, a cluster gernade launcher, grapple claw, beam bayonet, and an invisible lock-on laser.&lt;br /&gt;
&lt;br /&gt;
=== RS-45 Spiker Shotgun ===&lt;br /&gt;
&lt;br /&gt;
Originally a sidearm for the Gelgoogs, it&amp;#039;s a hybrid of a shotgun and a revolver in compact size. It can be used for close range due to the shotgun&amp;#039;s short range. It also have blades for suprise melee attacks.&lt;br /&gt;
&lt;br /&gt;
=== Beam Axe ===&lt;br /&gt;
A standard issue melee weapon for the Zakus. What lacks in easly handling makes up for it&amp;#039;s sheer powerful just by swinging it. Not only it can be used for melee combat, it can be thrown like a boomerang.&lt;br /&gt;
&lt;br /&gt;
=== Shoulder Sheild ===&lt;br /&gt;
&lt;br /&gt;
The Shoulder Sheild is the most powerful part of the Zaku&amp;#039;s body, when blocking, it can absorb energy weapons thanks to it&amp;#039;s anti-bean coating, projectile weapons, and even melee attacks.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Jump&amp;quot; thrusters ===&lt;br /&gt;
&lt;br /&gt;
A standard issue equipment for all Zaku soldiers, it allows the troop to jump good as the Mario Bros. It allows for accurate and precise jumps from location to location, giving the Zaku the mobility and tactical flexibility that they often lack. Unlike the Flyer Packs used by Gouf Rangers, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground.&lt;br /&gt;
&lt;br /&gt;
== Ranks and variants ==&lt;br /&gt;
&lt;br /&gt;
=== Ranks ===&lt;br /&gt;
&lt;br /&gt;
*Minor (Grey)&lt;br /&gt;
*Major (Green)&lt;br /&gt;
*Ultra (Red)&lt;br /&gt;
*Captain (Silver)&lt;br /&gt;
*Commander (Silver)&lt;br /&gt;
*Baron (Gold)&lt;br /&gt;
&lt;br /&gt;
=== Variations and Specialists ===&lt;br /&gt;
&lt;br /&gt;
*Tactical Zaku (AKA Commander Zaku)&lt;br /&gt;
*Zaku Marine Type (Aquatic Warefare)&lt;br /&gt;
*Space Zaku&lt;br /&gt;
*Jump pack Zaku (AKA Jump Hang Zaku)&lt;br /&gt;
*Aerial Zaku&lt;br /&gt;
*Hi-mobility Zaku&lt;br /&gt;
*Spec-Ops Zaku&lt;br /&gt;
*Gunner Zaku&lt;br /&gt;
*Machine Knight Zaku&lt;br /&gt;
*Security Zaku&lt;br /&gt;
*Military Police Zaku&lt;br /&gt;
&lt;br /&gt;
== Armor Perks and Permutations ==&lt;br /&gt;
&lt;br /&gt;
=== Seperate ===&lt;br /&gt;
&lt;br /&gt;
*Spiky head&lt;br /&gt;
*Blade Mohawk&lt;br /&gt;
*Head micro spiker vulcans&lt;br /&gt;
*Commander&amp;#039;s horn&lt;br /&gt;
*Spiked Shoulder Sheild&lt;br /&gt;
*Assualt cannon shoulder sheild&lt;br /&gt;
*Beam Snout&lt;br /&gt;
&lt;br /&gt;
=== Full set ===&lt;br /&gt;
*Machine Knight Set&lt;br /&gt;
*Scout set&lt;br /&gt;
*Aqua Set&lt;br /&gt;
*Baron Set&lt;br /&gt;
*Jump Hang Set&lt;br /&gt;
*Hi-mobility Set&lt;br /&gt;
*Spec-Ops Set&lt;br /&gt;
*Gunner Zaku Set&lt;br /&gt;
*Security Set&lt;br /&gt;
*Military Police Set&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*The Zaku Trooper is heavily inspired by their mobile suit counterparts in the Gundam Franchise, even the model number is simular. What makes them orginal in the YB universe is that they are human-sized, non-SD, and fully automated machines.&lt;br /&gt;
*Their social status is simular to a Jackal&amp;#039;s and a Grunt&amp;#039;s in Halo.&lt;br /&gt;
*The Zaku troopers are the most common troopers to appear in stories, showing up in nearly every encounter with the Metal Army.&lt;/div&gt;</summary>
		<author><name>69.226.58.124</name></author>
	</entry>
	<entry>
		<id>https://yb-wiki.rustfoot.com/index.php?title=MAR-06_Zaku_Trooper&amp;diff=4874</id>
		<title>MAR-06 Zaku Trooper</title>
		<link rel="alternate" type="text/html" href="https://yb-wiki.rustfoot.com/index.php?title=MAR-06_Zaku_Trooper&amp;diff=4874"/>
		<updated>2009-05-20T06:13:42Z</updated>

		<summary type="html">&lt;p&gt;69.226.58.124: /* Characteristics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;quot;&amp;#039;&amp;#039;Ugh, first the YB, the Galactic Federation, SWDF, Necrons, Vhozons, and now these two?!!! We should PWN oraganics, not suck at winning!!&amp;#039;&amp;#039;&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;-ZAKU-89687 B (Blue Mic) in Zaku Zaku Hour 3: The Defeat of Sovtania&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: robots]][[Category:enemies]][[Category: Species]][[Category: Metal Army]][[Category:Soldiers]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 250px; font-size: 90%; text-align: left; float: right;&amp;quot;&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #CCCCFF;; font-size: 120%; text-align: center;&amp;quot; | MAR-06 Zaku Trooper&lt;br /&gt;
|-----&lt;br /&gt;
| http://img11.imageshack.us/img11/4927/zakutrooper3eb9.png&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Facts&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[Metal Army]], X-Nauts, [[Necrons]]&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Species&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Robot&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| All male&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;From&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Mekkai&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;AI intelligence&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Third Degree (Average)&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 7&amp;#039;6&amp;quot;&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Motto&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;quot;Shoot First, Ask Questions Never&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 270 pounds&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Appearances&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*[[The Yoshi Bodyguards]]&lt;br /&gt;
*[[RP Chronicles]]&lt;br /&gt;
*[[Grodus Rising]]&lt;br /&gt;
*[[Topmonhit Story]]&lt;br /&gt;
*Metal Wars Chronicles&lt;br /&gt;
*[[Metal Wars Climax]]&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Nicknames&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*Cyclops&lt;br /&gt;
*A Waste of Ammo&lt;br /&gt;
*Smog sucker&lt;br /&gt;
*Zako&lt;br /&gt;
*Ugly Mechaling&lt;br /&gt;
*Tin Can&lt;br /&gt;
*Trash can&lt;br /&gt;
*The Thing with Spikes&lt;br /&gt;
*Gundam Fodder&lt;br /&gt;
*Mecha Fodder&lt;br /&gt;
*Smog Farter &lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Notable Zakus&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*ZAKU-09869 A (red mic)&lt;br /&gt;
*ZAKU-89687 B (Blue mic) &lt;br /&gt;
*ZAKU-642349 C (yellow mic)&lt;br /&gt;
*ZAKU-97566 AJ (Not real, just a disguise)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
The Zaku Troopers are main soldiers of the Metal Army serving as the cannon fodder infantry. They are most numerous soldiers in history, over billions of them are produced so far. Although not the best fighters, they overwhelm their enemies in sheer numbers. In the Metal Army hierarchical system, they are a worker class. &lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Origins ===&lt;br /&gt;
&lt;br /&gt;
The Zaku series started off at it&amp;#039;s humble roots as worker robots of Murrmington Industries under a different name, Tierens. After Metal Sneezier commits patricide, he took all of the worker bots and a security and transport ships. His personal scientist and trusted bulter, Dr. Albert, modify them into testing prototype for his military robots. Some succeed while other don&amp;#039;t live up to expectation thus sent to the scrap heap while very few became proto-champions. One test type is the Proto-Zaku which passed Metal Sneezier&amp;#039;s and Dr. Albert&amp;#039;s expectations. The Proto-Zaku will be the main template for the military robot of the future, Zaku Warriors and eventually, MAR-06C Zaku Troopers. The army is then mobilized and succeed in a coup d&amp;#039;etat called the Mekkai Robot Uprising with the assistance of oppressed robot in Mekkai to join the coup and overthrowing the government to establish Metal Sneezier as the new ruler of the planet.&lt;br /&gt;
&lt;br /&gt;
=== Pre Metal Wars ===&lt;br /&gt;
&lt;br /&gt;
=== Bloody War ===&lt;br /&gt;
&lt;br /&gt;
=== Post Metal Wars ===&lt;br /&gt;
&lt;br /&gt;
== Characteristics ==&lt;br /&gt;
&lt;br /&gt;
The Zaku Trooper&amp;#039;s body is made of [[Denzium]], a common material more durable than steel, and able to survive the rigors of space combat. The alloy is strong against weapon-less melee attacks and .50 cal bullets but can&amp;#039;t withstand energy attacks such as plasma but shots from lasguns won&amp;#039;t work on them. The body shape is the most basic and some champions are based off from the Zaku design such as the Dalek Zaku in the Metal Wars Climax. They are equal to a GF Trooper, a X-Naut conscript, standard space pirates, and a Clone Trooper but no match for stronger foes. To give them power in, large power cables are added to its body which is an intimidation factor and a weakness.&lt;br /&gt;
&lt;br /&gt;
They are one of the well known robots to have the infamous mono-eye from the Murmmington Industries robot line.  The Mono-eye system was first introduced by Dr. Albert used on working machines as the main opic sensor. The system consist of a main optical sensor (main camera) mounted on a rail system so that the sensor could freely slide on the rail to increase the sensing angle so the robot could look around without turning the head. It can incorporate various visors such as the combat visor. In order to capture the distance of the objects, two pictures taken by the Mono-eye have to be processed and compared.&lt;br /&gt;
&lt;br /&gt;
Their weakness are EMP attacks and weapons which fry their systems. The early versions are weak against water, which could short circuit them until early Feburary 2008 when the introduction of aquatic regiments made them waterproof. Their other weakness is their monoeye, a shot could enter through the eye and cause extreme damage to the AI. On the plus side, they can come back to life via repairs by Mecha Bubbles, mechanical Love Bubbles with repair tools.&lt;br /&gt;
&lt;br /&gt;
===Hardware Specs===&lt;br /&gt;
====Main CPU: ZEON A.I. Albert Chip====&lt;br /&gt;
The head processor contains 4 maximum output links. The internal, SAGE-type CPU contains a system that is capable of executing mathematical logical enactment and an analog neuro-connection between all components. It allows the A.I. to be &amp;quot;sentient&amp;quot;, capable to feel and act like a living being.&lt;br /&gt;
&lt;br /&gt;
====Sub CPU: Skynet ZFX Chip==== &lt;br /&gt;
Containing a 5 link system connecting to all major body components governs the power control system, while a Murmmington 4000 Chip Series 12, with 12 basic loading ports, utilizes HUD imaging in the optical area. &lt;br /&gt;
&lt;br /&gt;
====Frame: Endoskeleton Denzium Alloy====&lt;br /&gt;
&lt;br /&gt;
This frame is what keeps the robot intact. &lt;br /&gt;
&lt;br /&gt;
====Primary Engine: VM-735674C Gamma Engine====&lt;br /&gt;
The maximum output is 33ps/2700 RPM, while the maximum torque is 5.24Kg-m/2500 RPM.&lt;br /&gt;
&lt;br /&gt;
== Weapons and Items ==&lt;br /&gt;
&amp;#039;&amp;#039;&amp;quot;The projectiles fired from this weapon seem to be made out of the same material as a Spike. Wounds caused by this weapon are horrifying.&amp;quot;&amp;#039;&amp;#039;&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;-Unknown GF Trooper remarks on the Spiker rifles&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
=== RK-47 Assualt Spiker Rifle ===&lt;br /&gt;
&lt;br /&gt;
The Spiker rifle is the main weapon for the Zaku Trooper replaceing the RZ-14 submachine gun. A .75 cal projectile weapon that fires extremely hot and sharp bullets called &amp;quot;spikers&amp;quot; to wound and kill enemies. The rapid-firing, razor-sharp, heated projectile could tear through armor and flesh with ease creating devastating wounds, extremely painful for the rare few who survived being hit by one of the spikes. The weapon is industrial strengh so it can penetrate most energy sheilds. When a Spiker is fired, it leaves a fowl smell, similar to smog. The perks are scopes, a cluster gernade launcher, grapple claw, beam bayonet, and an invisible lock-on laser.&lt;br /&gt;
&lt;br /&gt;
=== RS-45 Spiker Shotgun ===&lt;br /&gt;
&lt;br /&gt;
Originally a sidearm for the Gelgoogs, it&amp;#039;s a hybrid of a shotgun and a revolver in compact size. It can be used for close range due to the shotgun&amp;#039;s short range. It also have blades for suprise melee attacks.&lt;br /&gt;
&lt;br /&gt;
=== Beam Axe ===&lt;br /&gt;
A standard issue melee weapon for the Zakus. What lacks in easly handling makes up for it&amp;#039;s sheer powerful just by swinging it. Not only it can be used for melee combat, it can be thrown like a boomerang.&lt;br /&gt;
&lt;br /&gt;
=== Shoulder Sheild ===&lt;br /&gt;
&lt;br /&gt;
The Shoulder Sheild is the most powerful part of the Zaku&amp;#039;s body, when blocking, it can absorb energy weapons thanks to it&amp;#039;s anti-bean coating, projectile weapons, and even melee attacks.&lt;br /&gt;
&lt;br /&gt;
=== &amp;quot;Jump&amp;quot; thrusters ===&lt;br /&gt;
&lt;br /&gt;
A standard issue equipment for all Zaku soldiers, it allows the troop to jump good as the Mario Bros. It allows for accurate and precise jumps from location to location, giving the Zaku the mobility and tactical flexibility that they often lack. Unlike the Flyer Packs used by Gouf Rangers, these do not provide them with a permanent airborne presence or the ability to accurately fight and hover. It is designed for use on a terrestrial environment where after the initial jump they can rely on gravity to bring them back to ground.&lt;br /&gt;
&lt;br /&gt;
== Ranks and variants ==&lt;br /&gt;
&lt;br /&gt;
=== Ranks ===&lt;br /&gt;
&lt;br /&gt;
*Minor (Grey)&lt;br /&gt;
*Major (Green)&lt;br /&gt;
*Ultra (Red)&lt;br /&gt;
*Captain (Silver)&lt;br /&gt;
*Commander (Silver)&lt;br /&gt;
*Baron (Gold)&lt;br /&gt;
&lt;br /&gt;
=== Variations and Specialists ===&lt;br /&gt;
&lt;br /&gt;
*Tactical Zaku (AKA Commander Zaku)&lt;br /&gt;
*Zaku Marine Type (Aquatic Warefare)&lt;br /&gt;
*Space Zaku&lt;br /&gt;
*Jump pack Zaku (AKA Jump Hang Zaku)&lt;br /&gt;
*Aerial Zaku&lt;br /&gt;
*Hi-mobility Zaku&lt;br /&gt;
*Spec-Ops Zaku&lt;br /&gt;
*Gunner Zaku&lt;br /&gt;
*Machine Knight Zaku&lt;br /&gt;
*Security Zaku&lt;br /&gt;
*Military Police Zaku&lt;br /&gt;
&lt;br /&gt;
== Armor Perks and Permutations ==&lt;br /&gt;
&lt;br /&gt;
=== Seperate ===&lt;br /&gt;
&lt;br /&gt;
*Spiky head&lt;br /&gt;
*Blade Mohawk&lt;br /&gt;
*Head micro spiker vulcans&lt;br /&gt;
*Commander&amp;#039;s horn&lt;br /&gt;
*Spiked Shoulder Sheild&lt;br /&gt;
*Assualt cannon shoulder sheild&lt;br /&gt;
*Beam Snout&lt;br /&gt;
&lt;br /&gt;
=== Full set ===&lt;br /&gt;
*Machine Knight Set&lt;br /&gt;
*Scout set&lt;br /&gt;
*Aqua Set&lt;br /&gt;
*Baron Set&lt;br /&gt;
*Jump Hang Set&lt;br /&gt;
*Hi-mobility Set&lt;br /&gt;
*Spec-Ops Set&lt;br /&gt;
*Gunner Zaku Set&lt;br /&gt;
*Security Set&lt;br /&gt;
*Military Police Set&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
&lt;br /&gt;
*The Zaku Trooper is heavily inspired by their mobile suit counterparts in the Gundam Franchise, even the model number is simular. What makes them orginal in the YB universe is that they are human-sized, non-SD, and fully automated machines.&lt;br /&gt;
*Their social status is simular to a Jackal&amp;#039;s and a Grunt&amp;#039;s in Halo.&lt;br /&gt;
*The Zaku troopers are the most common troopers to appear in stories, showing up in nearly every encounter with the Metal Army.&lt;/div&gt;</summary>
		<author><name>69.226.58.124</name></author>
	</entry>
	<entry>
		<id>https://yb-wiki.rustfoot.com/index.php?title=Jet_Gundam&amp;diff=4300</id>
		<title>Jet Gundam</title>
		<link rel="alternate" type="text/html" href="https://yb-wiki.rustfoot.com/index.php?title=Jet_Gundam&amp;diff=4300"/>
		<updated>2009-05-20T06:08:34Z</updated>

		<summary type="html">&lt;p&gt;69.226.58.124: /* Personal Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;“&amp;#039;&amp;#039;I am known as Jet Gundam. General Sneezier built me recently to replace my brother, Super Stuffwell, who betrayed us to the Metal Army&amp;#039;&amp;#039;.”&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;-Jet Gundam in Topmonhit Story Part 12-9: World 3-1: The Ghostly Thief&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: Gundam Series Characters]][[Category: Heroes]][[Category: Siblings]][[Category: Robots]][[Category: Yoshi Bodyguards Members]][[Category: Cyber Bell Vanguard]][[Category: Sneezier&amp;#039;s Creations]][[Category: Sneezier&amp;#039;s Characters]]&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;infobox bordered&amp;quot; style=&amp;quot;width: 250px; font-size: 90%; text-align: left; float: right;&amp;quot;&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #CCCCFF;; font-size: 120%; text-align: center;&amp;quot; | SVRX-049 Jet Gundam&lt;br /&gt;
|-----&lt;br /&gt;
| http://img27.imageshack.us/img27/9795/jetgundamzs3.png&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Facts&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Gender&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Male&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Age&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| 2&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Species&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Gundam Robot&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Faction&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| [[The Yoshi Bodyguards]], [[Cyber Bell Vanguard]]&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;From&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Cyber City, Star World&amp;#039;s moon&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Height&amp;#039;&amp;#039;&amp;#039; || 7 feet, 4 inches&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Weight&amp;#039;&amp;#039;&amp;#039; || 270 lbs. (As Jet Gundam), 210 lbs. (Zero Gundam)&lt;br /&gt;
|-----&lt;br /&gt;
| &amp;#039;&amp;#039;&amp;#039;Theme&amp;#039;&amp;#039;&amp;#039;&lt;br /&gt;
| Super Robot Spirits [http://www.youtube.com/watch?v=GBGYwGAnEng&amp;amp;feature=related]&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Items and Weapons&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*Star Beam Swords&lt;br /&gt;
*Star Beam rifle&lt;br /&gt;
*Wrist Gernade Launchers&lt;br /&gt;
*Head Vulcans&lt;br /&gt;
*Sheild&lt;br /&gt;
*Transformation Device&lt;br /&gt;
*Jet Armor&lt;br /&gt;
|-----&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;color: black; background: #DDDDFF; font-size: 100%;&amp;quot; | Appearances&lt;br /&gt;
|-----&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
*[[The Yoshi Bodyguards]]&lt;br /&gt;
*[[Topmonhit Story]]&lt;br /&gt;
*[[Metal Wars Climax]]&lt;br /&gt;
*[[Grodus Rising]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Jet Gundam is one of Sneezier&amp;#039;s main robotic creations to replace Ultra Stuff who has gone insane due to a beyond repairable AI glitch. Although loyal and usually serve [[Sneezier]], he help others and Sneezier doesn&amp;#039;t mind about it.&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
=== Creation and Early Actions ===&lt;br /&gt;
He was created as a complex AI system tested by Sneezier and used Ultra Stuffwell&amp;#039;s battles data to create his body, after a few simulations, Sneezier sent Jet Gundam to protect a Yoshi Village in Yoshi&amp;#039;s Island as a training mission. He eventually met Wiggly Jr. and others who we&amp;#039;re searching for Wiggly&amp;#039;s missing mother. He asissted the heroes to find the stolen items that occured during the theft before Wiggly Jr.&amp;#039;s arrival. He helped them defeat two bosses and decided to leave the island since his training mission is completed.&lt;br /&gt;
&lt;br /&gt;
=== Encounter with a Fallen Hero ===&lt;br /&gt;
&lt;br /&gt;
Wiggly&amp;#039;s next destination is Hotel Delfino which is being occupied by a Metal Army unit under the command of the traitor, Ultra Stuffwell. When the group is trapped in a energy barrier, Ultra Stuffwell reveals his realationship which JG already knew. The evil sibling then tried to convince his little brother to join the Metal Army which JG refused. They battled while Wiggly and the others fought the robotic minions. Jet Gundam defeated his brother by ramming him in Waverider form. After the hotel battle, he followed Wiggly until the group spit off to their seperate ways. Jet Gundam simply flew off to the YB HQ.&lt;br /&gt;
&lt;br /&gt;
== Discrepancies ==&lt;br /&gt;
Jet Gundam&amp;#039;s creation date is not very known but to clairify his birthdate, he&amp;#039;s created in late November 2007. Earlier sources are either December or October. Another discrepancy is his model number.&lt;br /&gt;
&lt;br /&gt;
== Non-Canon Appearances ==&lt;br /&gt;
&lt;br /&gt;
He doesn&amp;#039;t appear in any non-canon stories yet.&lt;br /&gt;
&lt;br /&gt;
== Personal Information ==&lt;br /&gt;
&lt;br /&gt;
===Personality===&lt;br /&gt;
Jet Gundam is programmed to be a like a combat bulter for the Snifin Twins to assist and serve them. Aside from that, he is known to fight for justice and be a hero without doing questionable methods due to his morality programming inserted in his A.I. He&amp;#039;s usually nice to his allies and friendly folks but he usually can be uncaring to most villains unless they hold some significance such as Ultra Stuffwell. A mod in his programming prevents him from going insane like his brother.&lt;br /&gt;
&lt;br /&gt;
===Hardware Specs===&lt;br /&gt;
====Main CPU: STAR A.I. Sneezier Chip====&lt;br /&gt;
The head processor contains 7 maximum output links. The internal, SAGE-type CPU contains a system that is capable of executing mathematical logical enactment and an analog neuro-connection between all components. It allows the A.I. to be &amp;quot;sentient&amp;quot;, capable to feel and act like a living being.&lt;br /&gt;
&lt;br /&gt;
====Sub CPU: Omega ZFX Chip==== &lt;br /&gt;
Containing a 5 link system connecting to all major body components governs the power control system, while a Next Risk Chip Series XI, with 12 basic loading ports, utilizes XCB imaging in the optical area. &lt;br /&gt;
&lt;br /&gt;
====Frame: Gundamium Zeta/Denzium Alloy====&lt;br /&gt;
&lt;br /&gt;
This frame allows Jet Gundam to transform into his waverider form due to his movable frame technology.&lt;br /&gt;
&lt;br /&gt;
====Primary Engine: ZG-653233X Star-Drive Fusion Engine====&lt;br /&gt;
The maximum output is 55ps/6800 RPM, while the maximum torque is 7.54Kg-m/4500 RPM. He&amp;#039;s very fast.&lt;br /&gt;
&lt;br /&gt;
===Abilities===&lt;br /&gt;
&lt;br /&gt;
Jet Gundam is created to be a hi-powered robotic combat bulter so his mind is programmed to use weapons at full use. Most of weapon are dual weilded to double his firepower or give him an edge over his foes. His Star Beam Rifles have the same properties as Geno&amp;#039;s Star Guns so they are very powerful. For melee combat, his Star Beam Swords can be deadly as his programming contains a database for sword combat. To blow stuff up, his wrists contains gernades that changed from napalm, EMP, or replaced with Grapple Claws. The sheild can block any attack no matter how power since the sheild is made out of material that is classified from everyone else. Without his weapons, he can perform martial arts.&lt;br /&gt;
&lt;br /&gt;
Not only Jet Gundam has a deadly arsenal, he also has a strong point, speed. His thrusters allows him to fly and hover at hi-speeds thanks to his advanced engine, rivaling Metal Sonic&amp;#039;s top speed. &lt;br /&gt;
&lt;br /&gt;
His third ability is tranformation to Waverider form. In this state, Jet Gundam can fully fly like a Starfighter, allowing him to engage in dogfighting and bombardment in air and outer space.&lt;br /&gt;
&lt;br /&gt;
===Weakness===&lt;br /&gt;
&lt;br /&gt;
His jet armor may be tough but if he receives too much damage especially with EMP attacks, it will fall apart, revealling his other form, Zero Gundam.&lt;br /&gt;
&lt;br /&gt;
====Final Smash: Waverider Strike====&lt;br /&gt;
&lt;br /&gt;
Final Smash&lt;br /&gt;
&lt;br /&gt;
===Family===&lt;br /&gt;
Sneezier is his creator, he has many robot siblings in the CBV. His older brother is the traitorous Ultra Stuffwell.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
&lt;br /&gt;
====Star Beam Rifles====&lt;br /&gt;
Jet Gundam&amp;#039;s preferred weapon he use during his entire lifetime. He often dual weild them like a gunslinger. They can change from full auto mode to sniper mode. The firepower in it is powerful as Geno&amp;#039;s Star Guns.&lt;br /&gt;
&lt;br /&gt;
====Star Beam Swords====&lt;br /&gt;
The Star Beam Swords are mass produced weapons used by Sneezier, Sally, Doctor Pikachu, Scorch, and Jet Gundam. Based off from MDY&amp;#039;s lightabler to be used for non-Jedi. His version is the blade is platinum colored and longer length. His swords can delfect lasers and powerful slices but lack piercing qualities.&lt;br /&gt;
&lt;br /&gt;
===Residence===&lt;br /&gt;
&lt;br /&gt;
He mostly lives in Cyber City.&lt;br /&gt;
&lt;br /&gt;
== Interactions with other Characters ==&lt;br /&gt;
&lt;br /&gt;
===Character===&lt;br /&gt;
&lt;br /&gt;
== Trivia ==&lt;br /&gt;
*Jet Gundam is based from a mobile suit called the Zeta Gundam but mostly the white one from Gundam Evolve.&lt;br /&gt;
*Zero Gundam/Jet Gundam concept is based around Samus&amp;#039; Final Smashes. The difference is that if he receives collosal damage, his Jet Armor won&amp;#039;t stay on his body unit the Jet Armor is repaired.&lt;/div&gt;</summary>
		<author><name>69.226.58.124</name></author>
	</entry>
</feed>